The Daily Click ::. Forums ::. Klik Coding Help ::. Event deletion problem
 

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Stimor



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1st February, 2013 at 01/02/2013 22:10:47 -

I want to know if this is a common problem or something. in mmf2 when i delete a creation event (on some loop it creates an object, nothing too complicated) it deletes the entire object from the game, even though it still has multiple other events it is being used in. i don't really know why it does that :c

 
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nim



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2nd February, 2013 at 02/02/2013 05:26:34 -

I suppose the reasoning is that if an object is never created, you wouldn't need those other events.

Drop the object somewhere in the Level Editor (outside the playfield if you like) or Add a "Never" condition to the event you want to delete.

 
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UrbanMonk

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2nd February, 2013 at 02/02/2013 08:53:04 -

Nope it isn't a common problem it's the way mmf works.

Just keep all your objects in the frame editor and uncheck the "Create at start" box in their properties.

 
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Stimor



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2nd February, 2013 at 02/02/2013 12:06:53 -

Well the object has been in the frame editor all this time and it does the same with "create at start" checked or unchecked

 
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UrbanMonk

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2nd February, 2013 at 02/02/2013 19:22:06 -

If the object is in the frame editor then it hasn't been deleted.

You might be deleting a "clone" of that object which is a separate object all together.

 
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Stimor



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2nd February, 2013 at 02/02/2013 19:32:06 -

ah, no, you see i mean the object is in the frame editor and all, being used in multiple events, but when i delete that one event, it removes the object from the frame, events and all. it stops existing. + as an update, it now turned weirder and keeps the object in the frame editor when i delete the event but the object and events involving it still disappear from the event editor so theres no way to add any events for it

Edited by Stimor

 
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UrbanMonk

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3rd February, 2013 at 03/02/2013 00:38:22 -

Well maybe it's a problem with that particular mfa?

Try copying all your frames to a new project, and if the problem is still there then just copy the objects and the events into another project seperatly.

Also be sure to post it as a bug report on the Clickteam forums here:
http://community.clickteam.com/forumdisplay.php?f=190

 
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Stimor



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3rd February, 2013 at 03/02/2013 12:25:16 -

mmm, still does it, it even let me undo it before but always crashed when i tried it. I will see if i just have missed something and it's my fault and then reconstruct the object and the events since i was going to change them anyway. and then i will post a bug report. thanks for the help.

Edited by Stimor

 
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