Try reinstalling MMF, and do a virus scan. Sounds like something very dodgy, possibly virus caused, is happening. Also make sure you've got all the correct and latest drivers for everything, especially your motherboard drivers.
why does everyone assume that it's a virus? Maybe it's just a wave of French Logic™
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G
That my friends, is a random windows shit. I've had this happen to me alot on my Win2k machine ever since I installed VC++ 6.0. That's where that debug option comes in. I personally haven't been able to fix this problem, if you can't turn up a virus on your comp, then it's best to just wipe windows and re-install.
It's not a virus, I know that for sure. It seems to only happen when I make really complicated games (300+ events). For the little ones I have no problem...
Quote: that picture only haz 43 words!
... you counted?! ...
My Windows 98 machine (with inferior memory management) can run my MMF game with hundreds of objects and around 1000 events with no problems.
It could either be down to the instability of TGF as it is 8 year old software, or it could be time to format your computer and start afresh