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Titch



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14th June, 2004 at 10:01:32 -

I'm using TGF v1.06, and I'm having a major compression problem; it appears to be refusing to remove the unused sound effects/music from the .gam file; which is leading to a rediculously large (6meg) file.

Any ideas about how I can get rid of the unused sounds/music?

 
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14th June, 2004 at 12:01:48 -

Make sure you've definately gotten rid of all the sound files from each and every frame (including global events)

 
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Kris

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14th June, 2004 at 12:14:51 -

i could never figure that out either. they always stayed in, even if i didn't have them playing

you could always start a new game then copy + paste all of the levels into it

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Titch



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14th June, 2004 at 12:56:21 -

Kris: I tried that initaily, unfortunatly something about my 300 and something lines makes TGF hang up.

Anyway, I think I may have missed the cause; so I think I'll explian the problem from the start. Basicaly when I went from one demo to another I added a new level and deleted the two older ones, as I was creating it as I made the game and it was biased towards the earlier characters. The last version with the old levels in was 3.3MB. Then I built the new level, tweaked up alot of the code, added some newer sound effects, and the project came to about 7MB or so. THEN I deleted all the other levels asside from the new one; except there was only a negligable (about 400-500k) change in file size.

I think I'm gonna go bang my head against a brick wall for a while.

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Kramy



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14th June, 2004 at 18:53:24 -

Have you tried picking a new filename for your game?

 
Kramy

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15th June, 2004 at 01:51:29 -

I recently ran a test in MMF. When you select a sound to use but you don't use it in your code it isn't compresssed into your builds. I think this is what Circy is saying. MMF really needs a file including manager.

 
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15th June, 2004 at 08:17:32 -

i use tgf 1.06 as well and i now use dmc2 object for sounds that way you only have to delete the sound object manualy to get rid of it.

for your problem though im not sure, sorry.

 
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