Posted By
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Message
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![](images/avatars/5.gif) BeanKing
Registered 28/04/2004
Points 180
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20th June, 2004 at 10:04:15 -
i mean keep values when go to next frame or afterward , thx ~
n/a
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![](http://img169.imageshack.us/img169/4451/notclubsoftmt2.png) Joe.H Evil Faker
Registered 19/08/2002
Points 3305
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20th June, 2004 at 12:33:49 -
use global values.
My signature is never too big!!!
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![](http://arf.sitesled.com/files/dc_avatar.gif) Arf :: FPP Games
Registered 15/05/2002
Points 1364
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20th June, 2004 at 15:15:30 -
In TGF you can also use copies of the same counter in each frame.
n/a
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![](images/avatars/5.gif) BeanKing
Registered 28/04/2004
Points 180
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20th June, 2004 at 19:15:12 -
i use mmf........
n/a
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![](http://img85.exs.cx/img85/738/tdcstormcloud18er.gif) Keatonian
Registered 15/07/2002
Points 571
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20th June, 2004 at 21:27:56 -
then use global values!
-Above post is ancient and probably irrelevant-
An old account of mine, recently cleared out. It's a blast to the past, the age was marked as 14 when I found it. If you know where to look, you can track me. Au revoir.
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![](http://sites.google.com/site/realnoyb/Killer7.png) Noyb
Registered 31/05/2004
Points 1117
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20th June, 2004 at 21:31:37 -
...or scores and/or lives.
"Omg. Where did they get the idea to not use army guys? Are they taking drugs?" --Tim Schafer on originality in videogames
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