we asked you to stop jumping and bumping, you insist.
we asked you to change your style, you want to keep it this way.
We asked you for something different, and there comes a sequel.
We asked you to stop hyping, and there you go again.
I'm losing respect for you.
And for something positive, i love the gfx and the music, it's looking good.
Looks alright if not similiar to the first. I honestly think, as do many others it seems, you need to spice things up as far as gameplay goes.
Have the player have a reason to need to use more than 3 keys.
MUGGUS
Come and annoy me more at
www.muggus69.tk STOUT ANGER!!!
Bleh I shoulda just resisted the urge to post something. I don't want to be seen as hyping up a game - although I now am - and I don't plan on releasing any more videos, ok?
Besides, I love making trailers and lol-ing at the fact they can be of a good quality
CYS: Weren't you the person who posted a massive MIGHTY preview and video recently? And take a look at Aces Curses, that's been hyped by you as well
Interestingly enough, I haven't actually started a proper level yet in MSD2. The footage will show what the outcome will look like with different tile-sets (and in MSD2, there'll be more set-peices and mini-games). The graphic style is similar to the first, but flatter (ie, theres no dithering anymore and the colours on each object are limited)
Well, I'm looking forward to it. I don't care about the fact he hasn't changed his style, I don't care that it looks like another 'jump and bump' platformer, and I don't care that he's hyping it. Everyone seems to be overlooking the fact that this is MSD 2, a sequel. How different should a sequel be to the original (OK, this just screams for someone to flame it, but please read on)? Sure, it's definately a MUST that you improve on the engine and/or gameplay mechanics, and it never hurts to add new ideas and concepts, but who's to say that Circy isn't doing this already? We've seen two short trailers of a game that hasn't even got one full level done, and we say the game doesn't offer enough. Give it some time, my son!
Yes, well, about the trailer itself. The waterfalls (and backgrounds in general) look good, as do the larger (not much larger, though) sprites. The music is very "modern retro" (yes, a contradiction in terms, but fitting), too.
The first MSD took 2 years to complete, and you are saying this one is estimated to come out late 2004? You have definately 'evolved' as a Klikker throughout your work on MSD, I don't doubt that at all, but what makes you think you'll finish this game quicker than the first? Just curious