The Daily Click ::. Projects ::. Assassination
 

Project: Assassination
Project Started: 25th May, 2009 Last Update: 22nd October, 2009
Project Owner: Sumo148 Project Members: Rolox
Project Type: Multiplayer Online Top Down Shooter Project Progress:

basic movement completed
Posted 25th Jul 09, by Sumo148  
I worked on the game tonight I completed the basic movement. You can connect to other player's games through the lobby, and watch them move around the screen. Also you can see them rotate, shoot bullets, and change their gun animations.

I've already used up 7 channels Good thing there are over 200 channels. I'm trying to find a more sensible way to send the angle of the player. Right now i'm using the "always" command which is drastically slowing down the game.

Posted by OMC 25th July, 2009

You can parse info into and out of a string you know. For instance, you could add # as a delimiter and then send the X, Y, and angle values by separating them with the delimiter. (e.g. 123#64#360) Also what you could do is save the current X and Y positions in a value, and then do a condition to check to see if the current X and Y positions are different from the saved value, in which case you send the data over OINC and update the saved values. DC Mail me if you want me to clarify anything.
 
Posted by Sumo148 25th July, 2009

im already parsing the coordinates
 


 



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