I've been told this game plays exactly like Commander Keen and I first thought, "Great, that's exactly what I wanted." Now I am thinking that may not be the best thing. I wanted it to feel like Keen, yes, but I didn't want it to be a Keen clone. Perhaps in the next level I can start making it feel more like it's own thing. Not all the gameplay mechanics are in the concept demo. I suppose it's too soon to tell.
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