So, I got too tired of this. Even though these were probably my best graphics, they don't go together too well and take too much of my time to make a big game with it. And I want this game to be big. Also I have been reading too many books on game history, recharging my love for 8-bit styles.
I am currently remaking this game in the engine of Fishhead pocket, with a 32-colour palette. This means the game will look less detailed and sparkly, but more together, and have a more direct feel.
To the people who like my more detailed style better, I am not going to throw these graphics away, I am likely to use most of them in slightly reworked form as sprites and textures in Fishhead 3D.
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