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Manji-Ichi



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3rd April, 2006 at 14:46:12 -

I will tell you the game name finally (Gun Crusade)
For the Pc.On rpgmaker2004 I hope you like It I have some
stuff on the website so you can see It. Oh yeah I've done It On paint
on windows cause i don't have like some kind of sprite maker or something
in that case. So I hope you like the work On the site.
www.freewebs.com/japanmanji1

 
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DaVince

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3rd April, 2006 at 15:09:45 -

What did you just say? I don't understand.

 
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Klikmaster

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3rd April, 2006 at 16:36:10 -

I've said this before:- you can't say this will be a 3 year project if you've just started it

 
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Manji-Ichi



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3rd April, 2006 at 22:41:40 -

No I can really because I'm doing It as we speak. See RPG MAKER2004 Is easy than clickteam softwear
10 time's as easy doing clickteam's software. with rpgmaker 2004 I can just draw the animation
and It does the movement by It's self.
I think If you guy's are making an rpg you should get Rpgmaker2004.

 
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Radix

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3rd April, 2006 at 22:57:47 -

Especially if you want to make an RPG exactly like every other RPG made with RPG Maker, which is actually curteous because that way people can skip playing it when they're determining whether or not it's a shitty game.

 
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AndyUK

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3rd April, 2006 at 23:13:05 -

This isn't really a rpgmaker orientated place. Besides ive tried tons of rpgmaker games and only one or two have not been crap. Those ones weren't brilliant either.

 
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DaVince

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4th April, 2006 at 15:03:05 -

Sphere all the way for RPGs, yo. More difficult than RM2004 but WAY more flexible and not illegal.

This ain't the RPG creator programs place though, so I will say nothing more.

 
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4th April, 2006 at 17:40:01 -

I'd rather make my own RPG with MMF then make some half-arsed duplicate with RPG Maker.

 
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Knudde (Shab)

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4th April, 2006 at 17:40:11 -

With the right addons and scripting (or RPGM2004 version of it anyway) you can actually make some different things with it. I remember I made a 4 direction, grid based shooter with it. Though that actually might have been 2003/

 
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Manji-Ichi



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12th April, 2006 at 11:53:29 -

That's what I'm trying to say! That TGF Is so HARD to Use!
So I stop using It. Unless If there Is a training Guide for It then I will.

 
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Silveraura

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12th April, 2006 at 14:57:34 -

TGF/MMF is much easier then traditional coding, and extremely flexible. This is my opinion, RPGMaker is nothing but a way to feed laziness. Now in many ways, you can say the same about TGF/MMF for people who are to lazy to learn coding, but on the other hand. UNLIKE RPGMaker, TGF/MMF is also a great hobby for people who aren’t to lazy to learn coding, they just don’t care for it.

In agreement with Phizzy, if you can't even work with TGF/MMF, then get out of the game design field, because you can't do it. No respected way around it.

 
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AndyUK

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13th April, 2006 at 02:23:09 -

It's even harder than using TGF or MMF to make something beyond the normal preset games you see made with rpgmaker2000+.

for instance making your own tile sets requires you to get a different program and learn the exact size of the tiles and exactly what they do. Ive tried it and it's a huge pain in the backside because they're all preset, so the water animations are just three different tiles and the edges of water touching grass have thier own tiles etc.
It's mostly hard coded in so you have to learn what's what by trial and error instead of making it all your own way.

And the battle system limits you quite a lot without going to great lengths to change it all.

 
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Silveraura

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13th April, 2006 at 05:37:53 -

In other words, TGF/MMF > RPGMaker
Period

Image Edited by the Author.

 
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Assault Andy

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13th April, 2006 at 09:57:35 -

Is this a joke?

 
Creator of Faerie Solitaire:
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Deleted User
13th April, 2006 at 12:04:03 -

RPGMaker might be easier to use for you but:
a) it makes lame games.
b) it's not actuall programming.
c) Clickteam iz t3h be5test.
d) you can make all kinds of games in MMF/TGF/CNC/KNP (well, not really for KNP ) while RPGM is only for RPG.
e) i hate low res games.

 

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13th April, 2006 at 13:25:50 -

b) it's not actuall programming.
OH NOES.

 
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DaVince

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13th April, 2006 at 15:48:40 -

f) When people use new fonts and don't include those with the RPG Maker game, you see no text.
g) RPG Maker isn't very flexible.

 
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Deleted User
14th April, 2006 at 10:32:21 -

i belive i agreed with phizzy :|
H) the english version of RPGM is illegal translated from japanese
I) no one actually made a good game using it, unlike the click softwares
J) there are Z reasons why not using it and other people will tell you them

 

Radix

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14th April, 2006 at 10:45:47 -

I think there actually is one good game made with RPGmaker. That's it though.

 
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Deleted User
14th April, 2006 at 11:30:02 -

note the word one.
oh, and:
K) your game must be open sourced, you can't make uneditable when you build it.
L) when you finally mange to create a non-RPG game using it it runs as slow as 56k internet on the create PM page on the DC

 

AndyUK

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14th April, 2006 at 18:02:36 -

I did play a perfect clone of tetris made with rpgmaker 2001. So it's possible to do some good things with it.
But really it's designed for any old person to make a game with, so it's limited Unless you really know what you're doing.
You can still get better results with less effort with TGF MMF or maybe even K&P.

 
.

Deleted User
14th April, 2006 at 18:21:16 -

it's possible with KNP.
so:
M) RPG maker was able to make a tetris game since 2001 while the click softwares was able to do it since... 1993?

 

Keatontech!

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15th April, 2006 at 14:50:28 -

Yeah, i've heard about it, but I thought it was an extremely crappy idea. Although, I have a freind who now kinda hates me because he wanted to make games and I told him about MMF. I said it was relatively easy, so he went out and bought it, and then he couldn't figure it out even when I tried to help him. My point is, if you're really new to game design you should either start with RpgMaker or K&P, then move up to MMF.

 
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AndyUK

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15th April, 2006 at 17:08:05 -

if you're really new to game design you need to invest some time into learning whatever program you discover.
I can't remember if i found TGF or RPGmaker first. But It's clear to see TGF has way more potential.
It's probably not a good idea to try and make an rpg as your first ever game, keep it simple at first people!

 
.

Deleted User
16th April, 2006 at 14:57:36 -

beginner should download the demo and use basic stuff
if he goes good - buy MMF and use basic stuff.
then he should try more and more advanced programs.

 

Nova Soft



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17th April, 2006 at 01:11:52 -

Yeah, like QBasic.

 
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Silveraura

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17th April, 2006 at 22:37:13 -

If you can not make a game in MMF, get away from game design. MMF is as easy as it gets, you just need to put time into getting used to it. MMF is based off code in many ways, making the translation from MMF to code, pretty easy. If you are not willing to put the time into learning something as easy as MMF, then you aren't welcome into the game design field. Game making takes work, and if you're not willing to put out the work it takes, then don't even try. RPGMaker sucks, KnP was good at the time, TGF is good, and MMF is the best of the best without writing a line of code or script, until MMF2 comes out.

Anyone willing to argue that point, is wrong. This sums up everything that everyone has been trying to say.

 
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Keatontech!

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18th April, 2006 at 16:26:33 -

@Brandon Cassata: That's exactly what I said to my freind. He replied "But you said MMF was easy".
Then I said "I said it was very easy for what it can do, you've never tried coding have you?"
"No, but in coding I don't think you have all of these odd buttons"
"You'll learn what they all do, MMF's not really something you can teach yourself, I could try and teach you..."
"No, I don't want to talk about it, you wasted 100 dollars of mine." Now he's convinced that he's gonna make a video game console that runs any game ever made, and it's gonna be the size of a GBA. I've been trying to convince him that he'll get sued out of his mind if he does it, and it's probably not even possible is it. Then he starts making up words that sound all technical to convince me he knows what he's doing. I can't even convince him that he'll need to program in assembly or machine code to create emulators. He responds with something like "Oh, i'll just install uhh, Multi-boot ... version 2 ... and plug it into my, er, ... stealth ... dimmer ... v4 chip and i'll be done". Yeah right.

Anyway, enough of my rambles, basicly if you can't use MMF you can't design (real) games in any software package.

 
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Keatontech!

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18th April, 2006 at 16:59:19 -

Well, maybe with the help files...

 
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DaVince

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19th April, 2006 at 15:26:46 -

Like I did.

 
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19th April, 2006 at 15:33:49 -

Me too. That is why I am so awesome.

 
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Keatontech!

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19th April, 2006 at 17:44:29 -

Well, he can't figure anything out...

 
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Silveraura

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19th April, 2006 at 20:18:02 -

Kind of like you, only on TDC, rather then in MMF.

I too learned from trial and error, the MMF help files are pointless, because they are common sence. The best way to learn how the event editor works, is to use the step through editor a few times, and see how things are set up. If the step through editor picks up that 1 object hits another object, then you say to make it bounce, then go into the event editor. You will see that event: Object1 Collides with Object2 = Bounce... it can't any easier!

 
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Keatontech!

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19th April, 2006 at 20:20:45 -

Yeah, but he doesn't know that...

I'm ignoring the first part...

 
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Silveraura

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19th April, 2006 at 20:22:06 -

That was the only part aimed to you though.

 
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Keatontech!

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19th April, 2006 at 20:31:29 -

...

 
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Knudde (Shab)

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19th April, 2006 at 20:33:47 -

Ok guys, enough.

 
Craps, I'm an old man!

Silveraura

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19th April, 2006 at 20:42:10 -

*Hugs Shab*

 
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AndyUK

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20th April, 2006 at 00:29:11 -

Who thinks that Manji has been scared off.
And that he has scrapped his rpg already.

 
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Silveraura

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20th April, 2006 at 00:34:03 -

*raises hand*
I doubt he actually ditched the game though, he prolly just thinks we are all a bunch of fucken idiots. Looking at the ratio here though, he might not be to far from the truth, for the wrong reason of course.

 
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