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Poobical

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22nd June, 2009 at 01:38:28 -

I was bored tonight so I decided to try out some new sprite/graphics styles. Anyway I came up with this:
Do you think it's any good? Cause if you like the style and shiz, then I was thinking to re-do Squeak engine to make it more awesome.

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Level: Night Garden

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*Theres more to the Standing Animation but its like 50 frames long, so I decided not to put it in *
*Everything is 100% Custom*

I dunno LOL. Hope ya like.

Edited by Poobical

 
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Ski

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Candy Cane
22nd June, 2009 at 01:58:40 -

What resolution are you running the game at? With a sprite that tiny, Id recommend making the res at least doubled, or give the players the option. The graphics in general are nice, but the trees could use some work to look less lollipop and more organic.

The grass could also do with some work, at the moment it looks quite flat and boring (no offense) Perhaps try to make it look wilder, and overshadowing the blocks making up the ground underneath?

I'd also perhaps suggest using different shades of green. At the moment you've gone for an emerald-looking colour scheme, which might be the look you are going for, but a nice lime/jade green would work wonders on the grass, thrown in with some darker emerald shades for contrast

 
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OMC

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22nd June, 2009 at 02:04:55 -

Color tone, like Adamskiploovskaloovska said. Otherwise looks nice!

 

  		
  		

Poobical

Has some jaffa cakes in his coat pocket 3

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22nd June, 2009 at 02:38:58 -

Any better?
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(Yeah if I decide to carry on with this, then there will be a x2/Fullscreen option. It's a small screen being I'm trying for GBA resolution)

Thanks for your comments btw

 
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[DELETED]

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MushroomVIP MemberARGH Sign
22nd June, 2009 at 02:40:29 -

Much better at 2x resolution and the readability is better. No further comments besides what was said, it all looks really great the only thing that could use work is the trees.

 
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W3R3W00F

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22nd June, 2009 at 04:28:03 -

If you're going for the cartoonish style, you're doing great! While I'm trying to find any possible flaws I don't see any so far. This would make a really clean item collecting game.

 
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Silveraura

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22nd June, 2009 at 05:41:49 -

Especially if your backgrounds parallax, these graphics are beautiful. The reason I mention the parallax backgrounds though, two reasons. One, your backgrounds already look layered, so making them move past each other would just have an amazingly comfortable retro feel to them. Also, especially zoomed up, some of the foreground items look like they might blend a bit too easily on a static background. If the background moves around, they'll stand out a lot easier and the game would look even better in motion, than it already does in these very clean stylish graphics. Great job.

 
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Shiru



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22nd June, 2009 at 10:44:48 -

Nice nice. 2x view is better. How much time have you spent on it ?

 
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Dr. James MD

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22nd June, 2009 at 12:03:55 -

First off never use JPEG for pixel art, it's hard to judge how the 2x picture looks becuase of JPEG artifacts. Other than that it looks purdy nice, just be sure to give us controller and fullscreen support

 
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Box Blue
22nd June, 2009 at 12:15:53 -

Yeah save it as .png so you don't lose the quality

Looks pretty good to me

 
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Poobical

Has some jaffa cakes in his coat pocket 3

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22nd June, 2009 at 16:36:06 -

@Brandon: Yeah if I do decide to make a game out of it, it shall have parallax backgrounds.

@Sire: Roughly I would say about a hour, hour 'n' half.

@James: Accidently saved it as a jpeg, but when I came to edit it, someone already posted. 'Ere's a non jpeg version:
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Oh and some more animations just for the lolz

Image - Standing 2
Image - Zombie
Image - Getting Hit (Or Backwards Moshing...)
Image - Death!

Thanks for your comments guys, been really helpful
(Edit: I have started a engine for this, it actually is the best engine I've made so far. (Better than Poob's) I might make something out of it, I'll upload a level or something soon to get ya opinions)

Edited by Poobical

 
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Dr. James MD

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22nd June, 2009 at 16:42:57 -

Bootful! Looks a lot better

 
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On the sixth day God created Manchester
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Ski

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Candy Cane
22nd June, 2009 at 16:49:48 -

I'd still add a shadow where the grass overlaps the ground blocks.

 
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Marko

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22nd June, 2009 at 17:20:54 -

Wow - i like it all, especially as the concentration of green really makes all the fauna stand out. If i would make one change though it would be the grass the player is stood on - looks too triangularly (?!) to me and not organic enough. Love it all the same though

 
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Shiru



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23rd June, 2009 at 13:27:23 -

Nice. I love the "zombie" pose .

 
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