This may be a bit too similar to what we have now but I had the idea to hold a competition that would have the participants crated sequels to NES and SNES games using graphics from the original game but using different sounds and music. (Remixed songs from the game would be fine). The game would be graded on how close the gameplay is to the original gameplay. As well as what interesting new features could be added to make the game more interesting (online scoreboard perhaps?).
Tell me if you guys think this is an interesting idea, though I won't be able to hold the competition for about fours weeks starting next week as I have a lot of summer activities. More criteria for entries will be supplied when I have enough interesting volunteers. This competition won't be a long one, about a week or so, just to give you guys a fun break from your current projects.
I was thinking of remaking Bad Dudes to show an example of what the game should be like.
I would totally try to make a Mega Man game. Or possibly a Sonic game since there's a really impressive Sonic engine for MMF2 floating around.
Thing is, while fangames are quite common, a contest like this would have to make sure that we don't get some kind of cease-and-desist order for ripping sprites and such. If that's a legitimate concern, then maybe we could instead make games that are spiritual successors to retro titles (i.e. share pretty much identical gameplay mechanics, but have completely different graphics, characters, etc).
Aye. But just so that it doesn't become a generic retro game contest, perhaps the participants would be required to do a side-by-side comparison of the game they mimicked and the game they created. Massive bonus points if it's really hard to determine whether or not the new game is a hack of the retro one.
I have started work on an example to show you all, it's going to have some obvious influences from Mario but I will have changed it enough to make it my own game. I might have to upload a video demonstration or a small group of levels.
Hmm... How about instead of making just a sequel to an already well-done retro game, why don't we choose a really, really bad video game (from any system, even DOS or old Windows) that's at least 10 years old, and try to make a surprisingly improved sequel or remake of it?
In this case, there would really only be two general rules. Firstly, you'd have to have some kind of proof that the game received below-average reviews when it was released. Secondly, you'd have to stick to the theme and source material of the original game as closely as possible (i.e. no changing a medieval game into something sci-fi, or changing the main character from a human into a chicken or something.)
Do we get to choose what games we think are terrible? Actually come to think of it people could easily lie in order to do a remake of something they like.
Actually, now that I think about it, I'd imagine that some issues might arise about whether or not a chosen game is "bad." So I think that as long as the sequel you create for it is better than the original in every way, then it's okay, even if the original game was actually good.
What we could probably do is judge games based on "gap" between how bad the original was and how good the remake is. So a Mega Man X fangame that actually turns out a little better than the original would receive a lower score than someone who remade E.T. for the NES into something that's actually playable and really fun.
So for bad games, your mission is to make them good. For good games, your mission is to make them AWESOME.
If this is going to happen, would someone please do The Adventures of Micro Man?
Dude... Whoa.... I totally remember that game... I had it on my old computer, it sucked! And I had some Spork the Dork or something that came with it, and a PacMan rip off called MacMan...
I'm game for this compo I think perhaps we should just grade it on how good the click game is period, and then have extra points for the comparrison stuff.
I think that sounds/music should be totally free-form.
and graphics/coding need to be completely original.
however,at least around 80% of characters, power-ups, enemies, etc.
should be from the original game.(their concepts, not their sprites)
It's a shame seeing such good competition ideas fade away. Although to be honest creating a complete sequel in a short space of time might be just too much to ask.
It's not that the idea and competition died, it's just that I thought of the idea during a time in the summer when I had little time to do something about it. I would love if someone started this competition, I would do so, but I would really like to enter, not be a judge.
Haha I had the same feelings towards a competition idea I had a while back. But then again, why does it have to be a competition? If it's inspires people to make something and they enjoy doing it can't that be enough?
Originally Posted by AndyUK Haha I had the same feelings towards a competition idea I had a while back. But then again, why does it have to be a competition? If it's inspires people to make something and they enjoy doing it can't that be enough?
because 'fan games' are VERY frowned upon in this community.
Edited by -MacAdaM-
Your just jealous that you're not as awesome as me.
(And my megaman avatar )
I agree with AndyUK, you should make games to make yourself happy. Sometimes I haven't made a game because this community frowns upon using ripped sprites and or making fangames.
hey, why use Ripped sprites when you could ask around and find some desperate sprite artist to make custom stuff for ya?
as for fangames, i'd say they're only frowned upon because (like you all said) all the fangames on TDC are totall failures.
I'm all for GOOD fangames though.