I mean 2D gameplay will always be around, it'll just be replaced in 3D. Like how board games will never be wiped out by complex games, but people will start putting board games into computers. Heck, in some cases people even turn a computer game into a board game, not that many people buy those. Not too many really bother to play Risk on boards these days, but plenty on computers. And a lot of people play chess online mostly, though there's plenty who still bring out the good old chessboard when there's actually someone to play with in real life.
The same thing would go with 2D. The future is in 3D just because it's a hell lot more convenient. Modelling and texturing will probably take up some time, but that's countered by the time saved in animation and not having to make a different sprite whenever the player holds a rocket launcher or something. And 3D will play perfectly fine in 2 dimensions, but it doesn't work the opposite way.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Yeah, just because it IS 2D doesn't make it automatically better. I mean, I'm not sure I know of any 2D RPG that could beat the likes of FF7 etc. but it's a challenge someone should take up And it's not impossible.
Heh, I just want a game that'll beat Fallout Tactics. That game had a damn nice engine and great level design. Would've been great with a storyline. And a nice example of why 3D is better than 2D even though the original Fallout games were in 2D.
Anyway, it's still kinda hard seeing what klik would be like in the future. I mean, yeah, 3D would be too much effort, and they did quite poorly with Jamagic. The present of klik is kinda like... the steel age, a step above the iron age of MMF, 2 steps above TGF and far beyond the stone age of KNP. We could pretty much whack any competitor with click products, but nobody's ever developed anything beyond the mace.
The only problem is that the community's population is just too small and too inner-focused to really do anything. All those other independent gaming communities are way behind MMF 2 in terms of power, but they've made far better games. Heck, after seeing all the great RPGM and AGS games out there, I get tempted to make one, only to find that I'd be able to do it a lot faster and more cleanly with MMF. There were great games like ED and TSE, but they're the only ones with that sharp edge and don't want to share it with anyone. I've learned pretty much everything from other people's experience and work.
I think we could do a lot more if we just had something to do. MMF is great but.. it's just not suited to anything other than top-view games or platformers. It's a strictly 2D piece of software, not even having good support for text and fake 3D (i.e. people getting 'smaller' when they 'move away' from the screen). I dunno.. I think Clickteam should at least start integrating more things into MMF itself, like a functional movement engine, text blitter, advanced math, or at least something where the text strings are at least as powerful as Wordpad. One thing I enjoyed about the old RPGs was that they'd italicize words when they wanted to stress something.
Personally, I'll probably stop making games until I find a game I want to make, but I'll probably go around as a freelance MMF2 coder till then . Or at least till I'm no longer too lazy to code my physics engine or redo Trap Designer's engine.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
MMF would have a fighting chance if it supported any alternative to sprites. Look at the "casual gaming" market, it's exploding, and it's made up of simple 2D games. They're not sprite based though (most of them) they're vectors and polygons and whatever...that's what bugs me about MMF is that it's stuck with sprites and maybe a couple of half-baked extensions thrown in as a crappy substitute.
to expand on my previous post, the Blitz range of products are awesome. If we had the power of the blitz engines with the ease of MMF, we'd be so much better off.
Hey, I loved FF7, not so sure about the ones before it. FF7 didn't have the annoying uber-long battles the sequels had, but the game was so long that it seemed like there was no ending to it. Most of the later (and a few of the earlier) games had me pressing the same buttons over and over again. Of course, FF7 and 8 were the only games I fully played, the other I played off a friends PS2, but they really didn't feel fun at all even if the storyline was good.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
i really enjoyed ff7 too, but if you're talking about better or worse you need to go further than that.
if you ever want to check out the final fantasy shrine forums, they have given a lot of reasons why ff7 is not anywhere near the best in the series.
to get off topic about FF7
it wasnt the best in the series, it was just the first ported to full 3d
in length, it takes longer to beat FF9 and FF10 then FF7.
Story wise FF7 - in my opinion - doesnt really compare to those in FFIV (FF2) or FF10
Gameplay wise - the whole materia system is probably one of the least popular magic systems in the series, it was an attempt to elaborate on the FFVI Esper system which in my opinion was also a failure - the tried and true is ones that follow the original FF for NES.
Back to the topic - Viewtiful Joe was an excellent version of a 2d game with 3d graphics. U really cant say - 3d games are better than 2d games, because they are totally different gameplay aspects from a 2d platformer to a 3d platformer, etc. However, 2d graphics are on the dying side - 3d/rendered graphics will totally destroy 2d - especially with new and powerful portable systems like the DS and PSP
Its not enough,I need more
Not enough to satisify
I said I dont want it, I just need it.
To believe, to feel, to know I'm alive.
Knuckle deep beneath the borderlines.
This may hurt a little but its something you'll get used to.
Relax. Slip Away...