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Message
alastair john jack BANNEDRegistered 01/10/2004
Points 294
30th August, 2008 at 13:06:51 -
Originally Posted by Mark Radon Originally Posted by Don Luciano I think trees are the easiest things to draw. If u use the right tools.
At least for me.
Can we see some of your examples please?
I'd rather not show any. I suck at spriting
lol
Marko I like you You like youRegistered 08/05/2008
Points 2804
30th August, 2008 at 16:14:00 -
Originally Posted by alspal Originally Posted by Mark Radon Originally Posted by Don Luciano I think trees are the easiest things to draw. If u use the right tools.
At least for me.
Can we see some of your examples please?
I'd rather not show any. I suck at spriting
Well i'm not shy , here's my effort of some lovely trees, complete with shadows;
Subliminal Dreams. . . , daily gaming news and the home of Mooneyman Studios!
www.mooneyman-studios.webs.com
-MacAdaM- Megaman FoshoRegistered 12/02/2008
Points 560
30th August, 2008 at 18:07:03 -
Wow Mark Radon, your good at graphics, what do you use to make them?
Your just jealous that you're not as awesome as me.
(And my megaman avatar )
Marko I like you You like youRegistered 08/05/2008
Points 2804
30th August, 2008 at 22:25:01 -
Thanx mate, i used Photstudio 5.5 and my imagination. I like to use textures or photographs to create realistic graphics, but i was struggling to take ariel shots of trees (since i cannot fly!) so made these bad-boys up from scratch.
Subliminal Dreams. . . , daily gaming news and the home of Mooneyman Studios!
www.mooneyman-studios.webs.com
Xhunterko
Registered 07/05/2003
Points 1015
31st August, 2008 at 00:38:32 -
Nice mark. It's easy when you have a bucket load of textures. Still, here's a redo of what i posted. Does it pass?
Maybe it'll look better if i work on the trunk a bit. Edited by the Author.
All platforming problems can be mostly solved here:
http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com
These are very excellent examples by other people and are very informative.
I work at the speed of "maybe".
Coming Soon: Diary Of An Indie Developer
http://www.youtube.com/watch?v=XaF6H9MrgH8
Twitter:
http://twitter.com/xhunterko
Dr. James MD Addict
Registered 08/12/2003
Points 11941
31st August, 2008 at 01:08:54 -
Much too contrasting there, lessen the highlights, make it look more sphere-ish too. Add some kind of casting light so it's not at 1 brightness.
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
www.bossbaddie.com
JustinC
Registered 02/04/2006
Points 1517
31st August, 2008 at 01:14:33 -
I think it's pretty good actually. It could do with a bit less contrast though.
Xhunterko
Registered 07/05/2003
Points 1015
31st August, 2008 at 01:16:45 -
Didn't realize that. K, hopefully i won't lose the look. Might post again later or tomorrow.
All platforming problems can be mostly solved here:
http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com
These are very excellent examples by other people and are very informative.
I work at the speed of "maybe".
Coming Soon: Diary Of An Indie Developer
http://www.youtube.com/watch?v=XaF6H9MrgH8
Twitter:
http://twitter.com/xhunterko
Silveraura God's GodRegistered 08/08/2002
Points 6747
31st August, 2008 at 03:42:14 -
The only thing I don't like about it, is that you're trying much to harder to give each leaf depth and shape. You're not giving anywhere near the whole tree as a whole any shading at all.
I saw in a sprite artist tutorial a while back, a good technique to use when making tree's. So I'm not taking credit for this idea, but it's worked great for me.
Try creating 3D spheres or even large spheres with a gradient to them, and place them over the tree. This will give you a general idea of how you can shade it.
This is only a guide though to help you shade the whole tree as a whole, rather then just the independent leaves.
http://www.facebook.com/truediamondgame
Marko I like you You like youRegistered 08/05/2008
Points 2804
31st August, 2008 at 10:07:54 -
Incidently, no textures were harmed in the making of my trees!
Subliminal Dreams. . . , daily gaming news and the home of Mooneyman Studios!
www.mooneyman-studios.webs.com
Silveraura God's GodRegistered 08/08/2002
Points 6747
31st August, 2008 at 17:41:13 -
I forgot to put a light source in, so it's really nothing but a bunch of spheres with the light source at the camera, but I seriously hope I don't need to spell out why my idea would be useful. Ugh.
http://www.facebook.com/truediamondgame
Ski TDC is my stress ballRegistered 13/03/2005
Points 10130
31st August, 2008 at 17:57:07 -
It would have been useful if Alonso hadn't already suggested it
n/a
Don Luciano Heavy combat pancakeRegistered 25/10/2006
Points 380
31st August, 2008 at 17:58:09 -
I would post a tree I made, but image shack is always buggy. I can't upload it. So maybe later.
Code me a sausage!
Marko I like you You like youRegistered 08/05/2008
Points 2804
31st August, 2008 at 18:09:34 -
Anyone else got any trees they wanna show? We should do this with other common objects too; very interesting to see what people come up with. All of these trees appear good in their own way and i would imagine the same would be said for other subjects too.
Subliminal Dreams. . . , daily gaming news and the home of Mooneyman Studios!
www.mooneyman-studios.webs.com
Don Luciano Heavy combat pancakeRegistered 25/10/2006
Points 380
31st August, 2008 at 20:01:19 -
Right, here it is. I also included mmf2 file to see how i made it in progress.
It's made completely in mmf2. Except the last frame. The one up here.
http://www.mediafire.com/?y8dnv4gvxed
Code me a sausage!