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JustinC



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2nd September, 2008 at 06:09:04 -

It has come a long way since the first one you posted. I think the problem now is that the shading instead of being like a sphere is more like. . . a frisbee maybe? Like it's mostly flat and then it starts curving under on the edges. With a sphere the entire thing has to be a curve. I think if you can get that and then tone down the neon yellows/greens and finish the trunk you'll have something great.

 
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Xhunterko



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2nd September, 2008 at 07:06:06 -

sigh...Latest results.

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@Adam: your frisbee comment gave me an idea. I probably shouldn't though. But its worth a try.

EDIT: And i'm not really worried bout the trunk at the moment. I have something in my database for that.

Image Edited by the Author.

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
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I work at the speed of "maybe".

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Peblo

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2nd September, 2008 at 08:35:12 -

It is getting much better now. The colors don't hurt as much.. The lighter color needs to be darker imo.

Image Edited by the Author.

 
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Silveraura

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2nd September, 2008 at 10:23:48 -

Rather then giving each bundle the exact same shading of dark rimming at the bottom right, how about you try to do the 3D shading as it actually shows it should be. With the spherical shading, you're not just shading in an inch on the right and bottom sides. That's exactly why it still looks flat. Round objects have much more pronounced and wider shading. With that, the bundles themselves aren't all going to have the same exact shading. You need to make bundles higher in the tree, with more specular lighting, while bundles underneath are being shaded on by the above ones.

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PS: Please stop your fruity attempts to be accepted by the large majority of people here by trying to belittle my sarcasm, Adam. It's sad and makes us both look bad.

 
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Ski

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Candy Cane
2nd September, 2008 at 11:56:43 -

No, Brandon stop trying to wriggle out of it like a little worm. You accused Xhunterco of "yelling" at someone yet he blatantly didn't? You always do this BrandonC. Miss understand someone then look aggressive.

 
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Don Luciano

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2nd September, 2008 at 15:36:02 -

@don: How do you think i know how to sprite at all???

I m sry i didn't understand what u mean.
What program are u using?
Do u use a mouse?

I still think u need more practice drawing trees if u want to draw it nicely. The most common thing ppl do when trying to learn to draw a certain thing is that they spend too much time on one picture, it's much more better if u take let's say 10 minutes for one sketch and make bout 10 sketches.

 
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AndyUK

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2nd September, 2008 at 16:09:04 -

10 minutes? i spend about 6 hours on and off trying to draw a few 16x16 tiles AND FAILED. That sounds a little sad doesn't it?

 
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Don Luciano

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2nd September, 2008 at 16:29:11 -

not really, 16x16 tiles are hard to do. But in 6 hours u could made 60 or more tiles. And have 55 bad ones, and 5 good ones to choose from. And maybe one that's really good. sometimes quantity is better.

We used to practice pose sketches in ink, we had one minute to draw a pose, and then dina changed pose, and all over again. We had some silly wooden sticks to use with ink. That was fail after fail, until bout u did for dunno how many times, then every fifth looked good.

 
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Matt Boothman

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2nd September, 2008 at 16:30:33 -

That's the problem with click games! If you want decent graphics it's going to take hours to do a couple of sprites, a few trees what have you. I find by the time I've done enough pixelling for a level I don't like the look of it anymore and I have to do it again.



 
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Silveraura

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2nd September, 2008 at 20:42:03 -


Originally Posted by -Adam-
No, Brandon stop trying to wriggle out of it like a little worm. You accused Xhunterco of "yelling" at someone yet he blatantly didn't? You always do this BrandonC. Miss understand someone then look aggressive.



I rarely see you ever talk down to anyone else on this site. So don't act like it's just me. Lay off, for christ sake. And stop acting like you need to defend yourself every time I point it out. Want to stop conflict? Don't blatantly ignore them, and then snap at me for being unnecessarily aggressive. I'm not the only person who see's this happening either, so stop acting like it doesn't exist.

 
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Ski

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Candy Cane
2nd September, 2008 at 21:16:39 -

"I rarely see you ever talk down to anyone else on this site"

Of course you don't.

 
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AndyUK

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2nd September, 2008 at 21:44:51 -

He does sometimes but it's usually small digs when the Admins aren't looking.

 
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Silveraura

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3rd September, 2008 at 02:49:12 -


Originally Posted by AndyUK
He does sometimes but it's usually small digs when the Admins aren't looking.



Which seems to be the story of his life.

 
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Eternal Man [EE]

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3rd September, 2008 at 02:54:54 -

*runs far away from this off-topic-topic*

 
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...actually Ell Endie, but whatever.
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Ski

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Candy Cane
3rd September, 2008 at 03:02:31 -


Originally Posted by BrandonC

Originally Posted by AndyUK
He does sometimes but it's usually small digs when the Admins aren't looking.



Which seems to be the story of his life.



Brandon C's life story.

Worked on Arcane Tale for 3 years,barely getting anywhere whatsoever... copied effects from Alonso's HFA... ate, sleep and drank? Showed sudden aggressive outbursts with unnecessary use of bad language towards other users.

Oh yeah- and made a youtube video in which he repeats himself 3 times- LOL!

 
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